Fresh
A team tipping game where you can only tip someone who left the wall before you. The longer you're off the wall, the less fresh you are.
- Players
- 10–50
- Ages
- 10+
- Time
- 25 min
- Prep
- None
- Equipment
- None
How to play
This is a game of tip, with a team focus. The aim of the game is to tip every person on the other team.
Split the group in half and ask each team to stand against opposite walls in the gym. When the leader calls 'Start', participants can run off their wall, trying to tip someone on the opposite team who left the wall before they did. But participants need to be watching the other team to see who has left the wall after them, because the more time you are off the wall, the less 'fresh' you become, and you need to be fresher than someone to tip them.
When a participant tips someone on the other team, the tipper leads the tipped participant to their team's jail, and they cannot get tipped while walking there. The jailed participants need to form a chain with their arms and reach out as far as they can to try and be saved by someone on their team. A jailed participant is saved by someone on their team giving them a high five, but only one person can be saved at a time. Both the rescued participant and the rescuer then get a free walk back to their wall and cannot be tipped.
The game ends when the allocated time is up, and the team with the most people in jail wins. This game has excellent longevity due to the different tactics and strategies that can be developed.
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